

Ki Powers, Mystic Dance, Rain of Blows, Dancer’s Strike Skill Points Per Level: 4 + Int modifier Table: Dancer LevelĪC Bonus, Unarmed Strike, Battle Dance, Fleet (+10 ft.), Limit BreaksĮvasion, Versatile Dance, Mystic Dance, Ki Pool, Ki Powersįleet (+15 ft.), Dance of the Vexing Snake

The dancer’s class skills (and the key ability for each skill) are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Stealth (Dex), and Use Magic Device (Cha). Starting Wealth: 3d6 × 10 gil (average 105 gil.) In addition, each character begins play with an outfit worth 10 gil or less. Outside of combat, she’s useful as an entertainer, less versatile but more durable than a bard. Role: A dancer inspires her allies, and often presses forward to fight enemies in melee. The popularity of this profession reached its peak during the Great War, when dancers were common additions to allied army units fighting on the front lines. With their aggressive steps, these dancers are able to weave forbidden magicks upon their enemies, producing results rivaling those of even the most powerful sorcerous cants.
